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The Big Book of Madness: The Vth Element box art

Expansion for The Big Book of Madness

The Big Book of Madness: The Vth Element

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Published
2020
Reach
Niche (via base game)
Players
2–5
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Deck / bag building
  • Hand management
  • Direct conflict
  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Hand management: Timing which card to spend is the core puzzle.
  • Direct conflict: Players attack each other head-on.
Full publisher description

The Big Book of Madness: the Vth Element is an expansion for The Big Book of Madness base game. Your goal remains the same: you must close the book before succumbing to madness. But will you be able to handle the new Dark Matter and Phobias? The Dark Matter and the Phobias are two different modules that can be played together or separately. The Dark Matter module adds the Vth Element and the following game elements: the Dark Book, Dark Curses, Dark Monsters and new Magicians. Phobia Cards are Madness Cards with a permanent constraint. description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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