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Munchkin Adventure Time box art

Base game

Munchkin Adventure Time

Replay index

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Published
2014
Players
3–6
Play time
60–120 min
Reach
Niche
Evaluations
0
Themes:
Card GameFantasyFightingHumor
Mechanics:
Dice rollingHand managementDirect conflict

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
  • Direct conflict: Players attack each other head-on.
Full publisher description

In Munchkin Adventure Time , players can help Finn, Jake, Lumpy Space Princess, and friends navigate the perils and the rewards! of the Land of Ooo. Will Oh my glob look out! be the last thing Adventure Time fans hear from Princess Bubblegum? Or will Finn and Jake save the day with a sturdy sword and a hearty Slamacow! ? Munchkin Adventure Time is both a standalone game and an expansion for other titles in the vast Munchkin family. Munchkin is a satirical card game based on the clich s and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D D style character classes during the game which determine to some extent the cards they can play. There are two types of cards - treasure and encounters. Each turn the current players kicks down the door by drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in bad stuff which usually involves losing levels and treasure.

What players say

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