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Expansion for Castle Panic
Castle Panic: The Dark Titan
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- Published
- 2015
- Reach
- Niche (via base game)
- Players
- 1–6
- Play time
- 60 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Fantasy
- Fighting
- Medieval
How it plays
No rules summary yet for this game.
Main mechanics
- Legacy & campaign
- Direct conflict
- Co-operative
- Dice rolling
- Hand management
- Trading & negotiation
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan , an expansion for Castle Panic , adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard s Tower , the first expansion for Castle Panic , for even more of a challenge.
How this expansion changes the base game
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