Back to Games
Batman: Gotham City Chronicles – Versus Expansion box art

Expansion for Batman: Gotham City Chronicles

Batman: Gotham City Chronicles – Versus Expansion

Kritiku rating

Not rated

How good an addition this is to Batman: Gotham City Chronicles

Your rating

Sign in to rate this expansion

Published
2019
Reach
Niche (via base game)
Players
2–4
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Dice rolling
  • Direct conflict
  • Action programming: You commit to moves in advance and watch them play out.
  • Dice rolling: Dice create swing and force you to adapt.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Good versus evil. Light versus darkness. Heroes versus villains. Opposition is the core of the Batman universe. Sometimes villains turn to heroes and heroes to villains, blurring the lines, but the dichotomy is always there. To represent this opposition, we developed a whole new mode which pits one player against another, each of them controlling their forces through their own command board, giving a more skirmish feel to the game. This mode adds an activation pool with a recovery system (very much like the Reserve and Fatigue zones work), dictating the pace of the game by allowing the player to decide how many tiles they want to activate each turn. This expansion includes an additional plastic command board, 20 activation disks, and 55 tiles to play the Hero s characters. It also adds 12 ally miniatures on the heroes side, boosting their forces to face the already numerous goons of the villain s side. Finally, the expansion comes with 8 dedicated scenarios and, of course, the rules to play the Versus mode. description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.