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Thunder Road box art

Base game

Thunder Road

Replay index

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Published
1986
Players
2–4
Play time
45 min
Reach
Niche
Evaluations
0
Themes:
FightingRacingScience Fiction
Mechanics:
Dice rollingDirect conflict

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Dice rolling: Dice create swing and force you to adapt.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Thunder Road is Milton Bradley's answer to Mad Max. You rocket your team (three cars and a helicopter) down a stretch of post-apocalyptic highway and try to either wipe out the other teams or outdistance them and leave them in the dust. Each turn consists of a dice roll to determine car movement and a combat phase where you try to shoot or ram your opponents. The gameboard consists of two pieces of highway and when the lead car exits the front piece of highway, the back piece is placed in front (after dumping all the wrecks and slowpokes off of it) thus creating a never-ending gameboard.

What players say

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