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Shadowrun: Crossfire – High Caliber Ops box art

Expansion for Shadowrun: Crossfire

Shadowrun: Crossfire – High Caliber Ops

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Published
2015
Reach
Niche (via base game)
Players
1–4
Play time
30–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Deck / bag building
  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
Full publisher description

You re tougher. Meaner. Better equipped. You ve taken on a drekload of challenges the Sixth World has thrown at you, and you ve survived. Barely, sometimes, but that s enough. You re walking with a certain confidence, maybe even a little strut. You re ready for the next thing the streets are going to throw at you. At least, you think you are. Now you re going to find out. High Caliber Ops is a massive expansion for the award-winning Shadowrun: Crossfire deck-building game. How massive? How does two new character roles, more than a dozen new Black Market cards, fifty new obstacles, and a large bundle of new Karma upgrades sound? On top of that, we ve got five brand-new missions, and a set of basic cards with new art. Taken together, you have the tools for high-powered, high-risk, high-reward shadowruns. Add High Caliber Ops to your Crossfire game to see just how much danger you can take on!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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