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Warhammer Quest: Lair of the Orc Lord box art

Expansion for Warhammer Quest

Warhammer Quest: Lair of the Orc Lord

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Published
1995
Reach
Niche (via base game)
Players
2–4
Play time
120 min
Weight
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How it plays

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Main mechanics

  • Dice rolling
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

From the back of the box: The Black Fang Orcs of Mount Gunbad are ruled over by the tyrannical Warboss Gorgut. Surrounded by his brutal Big'uns, entertained by Gubbinz the goblin jester, Gorgut holds court, counting the skulls of the warriors who have dared enter his bleak domain. This Adventure Pack can be used to add an extra Orcy flavor to your games of Warhammer Quest. The rulebook contains background; six new adventures to complement the new Gorgut's Lair Objective room; new treasure, magic items and Monster Tables; and a Warhammer Quest Roleplay adventure for Warriors of battle-level 2-3. Contents: 1 Rulebook 3 Floorplans 1 Shaman's Den 1 Gorgut's Lair 1 Collapsed Passage 36 Playing Cards 3 Dungeon cards 21 Event cards 8 Treasure cards 4 Special cards 6 Counters 1 Fallen Block counter 3 Netted counters 2 Pit of Despair counters Citadel miniatures 1 Gorgut the Orc Warboss 1 Skabnoze the Orc Shaman 3 Orc Big'Uns 1 Gubbinz the Goblin Jester 1 Bogoff the Snotling 1 Growler the Squig Hound 2 Plastic Doorways Expands: Warhammer Quest Microbadges Warhammer Quest - Kill Krazy Total Brew

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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