Back to Games
Zombicide: Undead or Alive – Gears & Guns box art

Expansion for Zombicide: Undead or Alive

Zombicide: Undead or Alive – Gears & Guns

Kritiku rating

Not rated

How good an addition this is to Zombicide: Undead or Alive

Your rating

Sign in to rate this expansion

Published
2023
Reach
Niche (via base game)
Players
1–6
Play time
60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Legacy & campaign
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

Zombicide: Undead or Alive Gears Guns is a steampunk-themed expansion that features brand new Engineer-class Survivors, advanced weaponry, wondrous inventions, and a whole campaign with story-driven objectives and surprises to be unveiled. We live in another world. The world of tomorrow. It took a few decades to set aside our differences. In the end, we stood together as a united nation, and took a step into the future. This is the Age of Steam! Everyday life has been changed, and we offer an American dream to anyone willing to brave new frontiers. Railroads run by the biggest trains connect most cities, making travel fast and secure. Prosperity helps engineers create the most daring inventions. And going West will offer even more opportunities. Wild territories, vast resources: a better life! Steam carries us to these promising lands, protects us against all perils, and heralds a new dawn for civilization. And yet... Yet, rumors talk about frontier towns being erased from the map, of people going mad and hurling themselves into murderous rages. Is it some kind of exotic illness? Who knows, and honestly, who cares? You cannot stop progress. Full steam, in the name of science! Gears Guns is a campaign expansion. This means its ten missions form a single ongoing story that the Survivors experience, accumulating experience, skills, and equipment as they go. Their actions and choices each Mission may have dire ramifications down the line.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.