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Monolith Arena box art

Base game

Monolith Arena

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
2–4
Play time
30–45 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Hand management
  • Spatial puzzle
  • Direct conflict
  • Tile laying
  • Hand management: Timing which card to spend is the core puzzle.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Direct conflict: Players attack each other head-on.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities! Monolith Arena is a fantasy battleground board game built around the base engine of Neuroshima Hex , which is also from designer Michał Oracz. The game includes four factions, with unique abilities and units. Players take turns placing tiles on the hexagonal play field, building offensive and defensive advantages, all of which are activated when the field is filled or when a player uses a battle order. A new feature is the three-level monolith for each player, where the faction banner is set into the top level. The other two levels are secretly set with battlefield tokens chosen by the player at the outset, providing a strategic choice in setup that will play out during the tactical operations of the game. The monoliths mitigate the influence of the random tile draw that otherwise drives the game, giving players more choice and control.

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Luck vs Skill

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Player Interaction

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