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Dungeon Fighter: Fire at Will box art

Expansion for Dungeon Fighter

Dungeon Fighter: Fire at Will

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Published
2013
Reach
Niche (via base game)
Players
1–6
Play time
45–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Drafting
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Dungeon Fighter: Fire at Will! is the first of four expansions for use with Dungeon Fighter , each themed to one of the four elements: air, earth, water and fire. In addition to adding new monsters, new weapons, new items and new armor, each expansion introduces a new game mechanism and three new ways to complicate your ability to throw dice at the targets on the game board. With this expansion, fire, you need to throw the die through a burning ring of fire held in the air. You might also need to bounce a die through a gate, toss three dice held in a row, or roll a die down a board and bounce it onto a target. The goal remains the same as the base game, survive the dungeon and defeat the boss!!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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