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Expansion for Dungeon Fighter
Dungeon Fighter: The Big Wave
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- Published
- 2014
- Reach
- Niche (via base game)
- Players
- 1–6
- Play time
- 45–60 min
- Weight
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- Ratings
- 0
- Action / Dexterity
- Dice
- Expansion for Base-game
- Exploration
How it plays
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Main mechanics
- Co-operative
- Dice rolling
- Drafting
- Direct conflict
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
- Drafting: You pick from a shared pool and pass the rest along.
- Direct conflict: Players attack each other head-on.
Full publisher description
Dungeon Fighter: The Big Wave is the second of four expansions for use with Dungeon Fighter , each themed to one of the four elements: air, earth, wind and fire. This expansion includes new monsters and equipment, a new pirate hero, new maps with special rooms, and Cthulhu as the Boss. As in a fantasy role-playing game, players can accumulate experience points, then use them for power cards that allow for devastating water powers, such as the Major Healing spell but beware the new monster choking ability! You'll have to fight them off by using the three small elemental dice to make new impossible die rolls...
How this expansion changes the base game
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