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Vikings Gone Wild: Masters of Elements box art

Expansion for Vikings Gone Wild

Vikings Gone Wild: Masters of Elements

Expansion impact

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Published
2018
Players
2–4
Play time
60–120 min
Reach
Niche (via base game)
Evaluations
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Deck / bag building
  • Hand management
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Description from the publisher: In the land of Vikings, a new kind of warrior has surfaced. The Druids. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artifacts, they can invoke terrifying creatures and get them to work on their behalf. Welcome to Vikings Gone Wild Master of Elements expansion. This expansion introduces a new type of resource: Elements. All cards from Units, Odin's Path, and the newly introduced Artefacts provide alternative effects triggered with these Elements. This expansion offers a completely asymmetric start thanks to 3 permanent Artefact picked through a draft mechanic at the beginning of the game, offering a chance to pick some top card and build a strategy early on.

What this expansion brings

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