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Base game
Cathedral
Kritiku rating
Not rated—
- Published
- 1979
- Reach
- Niche
- Players
- 2–2
- Play time
- 20 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Abstract Strategy
- Children's Game
- City Building
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Tile laying
- Spatial puzzle
- Area control: Presence on the map decides who scores.
- Tile laying: You build a shared or personal board tile by tile.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description
In Cathedral , each player has a set of pieces of a different color. The pieces are in the shapes of buildings, covering from one to five square units. The first player takes the single neutral Cathedral piece and places it onto the board. Players then alternate placing one of their buildings onto the board until neither player can place another building. Players capture territory by surrounding areas that are occupied by at most one opponent or neutral building. A captured piece is removed and captured territory becomes off-limits to the opponent. The player with the fewest 'square units' of buildings that can't be placed wins.
Criterion breakdown
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- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
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- Luck vs Skill
- —
- Player Interaction
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- Table Experience
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- Production
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