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Princes of the Renaissance: Expansion Bundle box art

Expansion for Princes of the Renaissance

Princes of the Renaissance: Expansion Bundle

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Published
2016
Reach
Niche (via base game)
Players
3–6
Play time
150–180 min
Weight
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0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Auction & bidding
  • Dice rolling
  • Area control: Presence on the map decides who scores.
  • Auction & bidding: Value is set by what players are willing to pay.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

The Expansion Bundle for Princes of the Renaissance introduces: 6 player boards; Extra Event Tiles (this expansion adds two new Event Tiles to each era in the game so the players cannot be 100% certain which events will affect play until the next era is upon them. This rewards players who have a flexible strategy, and further enhances the game's replayability); Extra City Tiles (each city would now have two alternate City Tiles that create some variability to the gameplay); Pope Standee; Extra Gold and Influence Counters.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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