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Expansion for Viceroy
Viceroy: Times of Darkness
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- Published
- 2018
- Reach
- Niche (via base game)
- Players
- 1–4
- Play time
- 45–75 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Bluffing
- Card Game
- City Building
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Deduction
- Drafting
- Set collection
- Tile laying
- Hand management: Timing which card to spend is the core puzzle.
- Deduction: You piece together hidden information from clues.
- Drafting: You pick from a shared pool and pass the rest along.
- Set collection: Scoring comes from completing the right combinations.
Full publisher description
The Viceroy: Times of Darkness expansion supplies your pyramid of power with fastidious aristocrats and shady underworld figures that will help you earn precious diamonds and fend off invading monsters. This box contains three expansion modules as well as revised law cards for the base game and new game modes for both one- and two-player variants.
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
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Base vs with this expansion
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