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Base game
Heimlich & Co.
Kritiku rating
Not rated—
- Published
- 1984
- Reach
- Niche
- Players
- 2–7
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Bluffing
- Spies / Secret Agents
How it plays
No rules summary yet for this game.
Main mechanics
- Hidden roles & bluffing
- Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description
The game board in Heimlich Co. is an oval movement track, with points allocated to the various spaces. Seven differently colored spies are placed on the board. On a player's turn, they roll a die, then move any combination of characters forward that number of spaces. The newly-moved spies then score points based on their new location. However, the trick here is that each player's color isn't known until the end of the game, so players are encouraged to deduce which color belongs to whom. Heimlich Co. includes advanced rules which allow players to score more points at the end of the game for correctly guessing everyone's identity. ( Heimlich , by the way, is a German adjective meaning secretly or slyly.)
Criterion breakdown
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- Kritiku average
- Criterion
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Production
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