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Base game
Scholars of the South Tigris
Kritiku rating
Not rated—
- Published
- 2023
- Reach
- Known
- Players
- 1–4
- Play time
- 60–90 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Arabian
- Medieval
How it plays
Earn the most points by translating scrolls, advancing knowledge, influencing three guilds, and retiring translators. On your turn, place dice and workers to take actions such as hiring linguists, acquiring and translating scrolls, or retrieve your pieces to rebuild your options. The game ends when all four Caliph cards are revealed; add points from translations, knowledge tracks, guild influence, retired translators, and other bonuses.
Main mechanics
- Worker placement
- Area control
- Deck / bag building
- Dice rolling
- Hand management
- Engine building
- Worker placement: You claim limited action spots before anyone else does.
- Area control: Presence on the map decides who scores.
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other. The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed. description from the publisher
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