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Base game
Full Thrust
Replay index
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Match with your taste
- Published
- 1992
- Players
- 2–6
- Play time
- 120 min
- Reach
- Niche
- Evaluations
- 0
- Weight pending
- Luck pending
How it plays
No rules summary yet for this game.
Main mechanics explained
- Action programming: You commit to moves in advance and watch them play out.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
From the Second Edition back cover: THE Tactical Starship Combat Rules! Simple, fast-play rules that can be used with any size of starfleet! Basic rules of play can be learned in just a few minutes! No referring to charts or tables required during play! This new edition gives you all the fun of the original plus much more: Many new optional rules Complete ship contsruction and costing rules Campaign rules and battle scenarios Fully photo-illustrated Background detail and expanded ship statistics Recommended Additions: More Thrust: The Full Thrust Supplement very useful supplement for the game Related to: Dirtside II sci-fi ground vehicle combat Stargrunt II sci-fi ground infantry combat
What players say
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