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Fireball Island: The Curse of Vul-Kar – The Last Adventurer box art

Expansion for Fireball Island: The Curse of Vul-Kar

Fireball Island: The Curse of Vul-Kar – The Last Adventurer

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Published
2018
Reach
Niche (via base game)
Players
2–5
Play time
30–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Route building
  • Dice rolling
  • Set collection
  • Direct conflict
  • Action programming: You commit to moves in advance and watch them play out.
  • Route building: You connect points on a map and defend the connection.
  • Dice rolling: Dice create swing and force you to adapt.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

The last adventurer has been stranded on Fireball Island a long time. He knows every cave, every path, every snake hole, fire pit, and bug. He has a thing or two to teach the rookies. The Last Adventurer figure to increase player count to 5! The Last Adventurer expansion pack includes: New souvenirs! Player powers so that all players can survive more easily on the island! Snakes (small marbles) that sleep on the rocks and attack the unaware! A giant boulder that will crash down the island, knocking over all in its path! description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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