/pic3897765.png)
Base game
Dual Powers: Revolution 1917
Kritiku rating
Not rated—
- Published
- 2018
- Reach
- Niche
- Players
- 1–2
- Play time
- 30–60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Civil War
- Deduction
- Political
- Wargame
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Legacy & campaign
- Direct conflict
- Hand management
- Area control: Presence on the map decides who scores.
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
In March of 1917, Tsar Nicholas II was forced to abdicate the throne of Russia. In his place, a conservative Provisional Government formed, representing the official authority of the state. Opposed to the newly formed government stood the Petrograd Soviet, an elected council of workers organized by socialist activists. Over the following months, an internal struggle for power and influence would dominate the country and spark a social revolution. In this state of dual power, or dvoevlastie, charismatic and powerful leaders would rise with the tide of public dissatisfaction and change the course of Russian politics forever. In Dual Powers , 1-2 players direct the forces on one side of this struggle through political action, social maneuvering, and military conflict. The player with greater support at the end of the game will shape Russia s future and either launch or suppress the impending Civil War. description from the publisher
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet