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Warrior Knights: Crown and Glory box art

Expansion for Warrior Knights

Warrior Knights: Crown and Glory

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Published
2007
Reach
Niche (via base game)
Players
2–6
Play time
120–240 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Auction & bidding
  • Hidden roles & bluffing
  • Spatial puzzle
  • Action programming
  • Auction & bidding: Value is set by what players are willing to pay.
  • Hidden roles & bluffing: Somebody at the table is not who they claim to be.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

In the war-torn land of Warrior Knights , the conflict is far from over. The new Crown and Glory expansion provides contenders to the throne with a multitude of new options, additions, and variants. In the Crown and Glory expansion, a player can actually become King and attempt to prove that he has what it takes to retain the crown! The Crown and Glory expansion also includes Mission cards, which provide players with new paths to victory. The Crown and Glory expansion features over 200 new cards including: New actions that provide mobility and versatility Garrisons that help defend your cities Town levies that support your armies New specialized mercenaries A larger Fate deck allowing for bigger battles and new combat and Fate results New rules for mercenary Nobles, a new resource, and much more The Crown and Glory expansion provides Barons with indispensable new resources and options for consolidating their hold over the realm of Warrior Knights .

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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