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Rory's Story Cubes: Voyages box art

Base game

Rory's Story Cubes: Voyages

Replay index

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Published
2011
Players
1–12
Play time
20 min
Reach
Niche
Evaluations
0
Themes:
Children's GameDiceEducationalHumor
Mechanics:
Co-operativeDice rolling

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Roll the cubes, begin with Far, far away... , start with the first symbol to grab your attention, and tell a story that links together all nine face-up images. There is no wrong answer, as the goal is to let the images spark your imagination. Rory's Story Cubes: Voyages a pocket-sized set of nine cubes depicting 54 icons to inspire epic adventure is the second expansion set for Rory's Story Cubes , while also being a standalone item. Made to the same high quality as the original set, the cubes are inked in dark green to allow for easy sorting if you choose to use more than one set during play. As with Rory's Story Cubes , you can play Voyages as a game for one or more players, as a party game for three or more, or as an improv game in which each player contributes part of the story, picking up where the last one left off. Win award points for speedy delivery, inventiveness, imagination, drama and humor. Integrates with Rory's Story Cubes Rory's Story Cubes: Actions

What players say

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