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Base game
Iron Curtain
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 2–2
- Play time
- 20–30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Political
- Wargame
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Legacy & campaign
- Direct conflict
- Hand management
- Area control: Presence on the map decides who scores.
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards. Imagine learning a game that manages to provide players with intense strategic and tactical decisions every turn in just under 20 minutes. Imagine playing as the US or Soviet in an intense struggle to win the Cold War battle of superpowers. Players play cards that build a card shaped world map that look different each game. Will you, as the Soviet, go for control in Europe and give up Africa? Will the US place Cuba out of reach for Soviet troops on the world map? We wanted to create a game full of suspense where simplicity was key. Players only play one card per turn and there s only 9 turns in the game. The tension comes from the dilemmas that the cards represent but also from how you read your opponent. It quickly becomes a battle of the wills. Iron Curtain is an original strategy game where how and when you play a card is just as important as what card you decide will influence the tides of war next.
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- Luck vs Skill
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