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7 Wonders Duel: Agora box art

Expansion for 7 Wonders Duel

7 Wonders Duel: Agora

Expansion impact

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Published
2020
Players
2–2
Play time
30 min
Reach
Widely known (via base game)
Evaluations
0
Themes:
AncientCard GameCity Building
Mechanics:
Area controlEngine buildingDraftingSet collectionDirect conflict

How it plays

Build your city while competing for military, scientific, and political supremacy, using senators to control Senate chambers and gain decrees. On your turn, take an available card and build it, discard it for coins, or use it to construct a Wonder; senators place influence or prepare conspiracies. Win immediately through military, scientific, or Senate supremacy, otherwise score after Age III, including Senate points.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Engine building: Small early moves compound into a machine that does the work later.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game. 1 Senate board 24 Influence cubes (12 bronze and 12 silver) 13 Senator cards (7 Politicians and 6 Conspirators) 2 Wonder cards 16 Conspiracy cards 16 Decree tokens 2 Progress tokens 4 Military tokens 1 score pad 1 Player Aid card 1 rulebook

What this expansion brings

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