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Mountains of Madness box art

Base game

Mountains of Madness

Kritiku rating

Not rated

Published
2017
Reach
Niche
Players
3–5
Play time
60–90 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Co-operative
  • Dice rolling
  • Hand management
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

1931: Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions, the survival of your team will depend on your ability to communicate with each other and to coordinate your efforts to overcome each obstacle but what you discover on the way to the highest peak will strongly test your mental health. Will you even be able to understand yourself despite the madness that gradually insinuates itself into your mind? Based on the novel by H. P. Lovecraft, Mountains of Madness is a fully cooperative game with a pinch of real-time gameplay.

Criterion breakdown

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Criterion
Kritiku
Complexity

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Depth

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Luck vs Skill

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Player Interaction

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