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Arkham Horror: The Card Game – Black Stars Rise: Mythos Pack box art

Expansion for Arkham Horror: The Card Game

Arkham Horror: The Card Game – Black Stars Rise: Mythos Pack

Expansion impact

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Published
2018
Players
1–2
Play time
60–120 min
Reach
Widely known (via base game)
Evaluations
0
Themes:
AdventureCard GameFantasy
Mechanics:
Co-operativeDeck / bag buildingHand management

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham. When you could no longer find the answers you needed in Arkham, you voyaged across the Atlantic to France and entered the catacombs of the dead beneath Paris. Now, you travel to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming and it s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle, and the latest tale of your own madness. You have looked upon the face of the Stranger. You have beheld the Pallid Mask and the Tattered Cloak. New player cards arrive in this Mythos Pack, cards with palliative names like Stick to the Plan, Narrow Escape, or Ward of Protection. Their names are a lie, dripping with false comfort that only the truly mad will embrace. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all description from the publisher

What this expansion brings

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