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Expansion for Revolver
Revolver Expansion 1.1: Ambush on Gunshot Trail
Expansion impact
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Fit with your taste
- Published
- 2012
- Players
- 2–2
- Play time
- 45 min
- Reach
- Niche (via base game)
- Evaluations
- 0
How it plays
No rules summary yet for this game.
Main mechanics explained
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
The mayor of Repentance Springs has fallen down a mine shaft. Undismayed, Ned McReady vows to keep the peace, by fair means or foul his way or the road to Perdition. The only fly in this curly wolf's ointment is Jack Colty - a loose cannon, robbing banks, and shooting folks, and he don't care a continental if you believe the stories. With a plan hatched behind the gospel mill, Ned sets out to put a spoke in Jack's wheel. Deals are struck. Ambushes are set. In the end, only one side will claim victory. Will it be yours? Revolver: Ambush on Gunshot Trail the first in a series of expansions for Revolver gives the Colonel McReady player greater strategic options through the placement of ambush cards underneath the battlefield cards. The Jack Colty player receives two new bandits, and new cards for the decks of both players give them the opportunity to customize their decks, bringing new variety and replayability to each game.
What this expansion brings
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