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Lands of Evershade: Looter Rotling box art

Expansion for Lands of Evershade

Lands of Evershade: Looter Rotling

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Published
2026
Reach
Niche (via base game)
Players
1–5
Play time
90–270 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Legacy & campaign
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

Gotcha! Tried to rob me, ugly little monster? Now I will rob you! Let's take a look into this trashy backpack of yours Oh? Where did you get those boots from, some bloody lord? Good leather sturdy but soft as hell Should fit just right! Here goes the left, and here goes another left. My goddess, you Rotlings are so damn stupid you reach cleverness from the other side. Borius Chennay, famous bounty hunter The Looter Rotlings are mischievous creatures, tainted by the Dimrot. After the Breaking of the Sun, they started to emerge from area known as Rotlands. They prowl the civilized realms, pilfering all sorts of items. No one knows what they need them for, but they seem to serve the Overmind of the Rotlands. Drawn to chaos and eager to use it as a cover-up for their thievery, Rotlings sometimes appear on the outskirts of battles. That s why, in terms of gameplay, the Looter Rotling will be a small optional objective that can be introduced into any Combat. Upon meeting certain conditions, players will be able to access its loot and finish the Combat with bonus rewards. Of course, this won't be easy Rotlings are elusive, and their thieving nature may lead to the mysterious disappearance of some of the Party's assets. Additionally, the chance to catch a Rotling will be time-limited, and it will have few different setup and activation variants, bringing more tactical challenge and diversity into your encounters. description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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