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Cape May: Vocations Mini-Expansion box art

Expansion for Cape May

Cape May: Vocations Mini-Expansion

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Published
2021
Reach
Niche (via base game)
Players
1–4
Play time
60–120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Hand management
  • Set collection
  • Area control: Presence on the map decides who scores.
  • Hand management: Timing which card to spend is the core puzzle.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

As you begin your development of Cape May, choose your vocation from two randomly dealt cards. Activate this once-per-game benefit to maximize your wealth and build prestige as the most successful developer in Cape May! This promo pack contains ten Vocation cards and one rule card. It also contains a bonus Event card, titled; P.01 Fifty-Eight Foot Elephant Tower Erected. All players may take an additional action this round. This twelve card pack was originally given away to pre-order customers from the publisher Thunderworks directly. Later available as part of the Game Boy Geek Season 10 Kickstarter.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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