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Ticket to Ride: Märklin box art

Base game

Ticket to Ride: Märklin

Kritiku rating

Not rated

Published
2006
Reach
Known
Players
2–5
Play time
30–60 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Tile laying
  • Drafting
  • Set collection
  • Hand management: Timing which card to spend is the core puzzle.
  • Tile laying: You build a shared or personal board tile by tile.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Ticket to Ride: M rklin is the third installment in Days of Wonder's best-selling Ticket to Ride series . The board for M rklin is based on a map of Germany and each individual card in the deck depicts a different M rklin Trains model. A DVD introducing players to the M rklin line of model trains is included [Edit: DVD no longer included in recent runs.] M rklin is a heavier version in the TTR series, allowing players to not only travel from city to city but also from cities to countries. A new mechanic is also introduced in the form of passengers and merchandise tokens. When the game is set-up a series of merchandise values worth victory points are placed on nominated cities. The values of these tokens diminish when multiple tokens are present within a single city, requiring players to move quickly to capture the higher valued tokens. These tokens can be collected by the players by placing their Passengers (3 per player), which can be achieved at the end of a turn in which a player lays trains to enter the city in question. Once a passenger is in play a player can forfeit their regular turn to move a passenger. Moving along a player's own train network comes at no cost and allows a player to take the top merchandise token from each city that is passed through. A passenger can also move along sections of track featuring other players trains but a passenger card must be paid each time this occurs to do so. The player who completes the most destination tickets receives a 10 point bonus (instead of the base game's longest route bonus).

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