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Base game
Verräter
Kritiku rating
Not rated—
- Published
- 1998
- Reach
- Niche
- Players
- 3–4
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Political
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Drafting
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
This board game masquerading as a card game is about a conflict between two factions, the Rose and the Eagle. In each turn, players attempt to change the allegiance of one land district, contributing power cards to swing the conflict in their favor. Players also choose roles such as Diplomat, Traitor, and Builder that give them special abilities for that turn. The most potentially devastating role is that of the Verr ter, or Traitor, which allows the player to change allegiances just as the conflict begins. Points are awarded for winning over districts, for taking certain roles, and for building counting-houses.
Criterion breakdown
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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