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Expansion for The Battle at Kemble's Cascade
The Battle at Kemble's Cascade: Cetus
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- Published
- 2015
- Reach
- Niche (via base game)
- Players
- 1–5
- Play time
- 75 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Science Fiction
- Space Exploration
- Video Game Theme
How it plays
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Main mechanics
- Hand management
- Action programming
- Hand management: Timing which card to spend is the core puzzle.
- Action programming: You commit to moves in advance and watch them play out.
Full publisher description
The Battle at Kemble's Cascade: Cetus features a huge Lovecraftian eel that serves as an intermediary boss level during the game. Cetus appears following the asteroid stage and sits at the top of the screen (as a temporary sixth row) while the wormhole stage scrolls normally below it. At the beginning of each round, Cetus draws from its own boss sector card deck, revealing either a wormhole or a burst bomb. To determine which column receives this payload, draw from the regular sector card deck and match its special icon to the corresponding boss segment. Cetus sticks around long enough to dump two bombs and two wormholes onto the star field, then it takes off. This beast is worth a fair number of points and bellonium, but its head and belly are immune to Gamma, so you need alternative methods to take those out.
How this expansion changes the base game
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