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Tiny Epic Game of Thrones: Ice & Fire box art

Expansion for Tiny Epic Game of Thrones

Tiny Epic Game of Thrones: Ice & Fire

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Published
2025
Reach
Niche (via base game)
Players
1–5
Play time
45–60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Co-operative
  • Dice rolling
  • Hand management
  • Engine building
  • Area control: Presence on the map decides who scores.
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Embark on an exciting cooperative gaming experience with the Tiny Epic Game of Thrones: Ice Fire expansion. In this unique twist on the original game, players must work together to unite the Seven Kingdoms against the menacing threat of the Night King and his army of White Walkers. While the core mechanics remain mostly the same, players must now strategize and collaborate to outsmart and outmaneuver this formidable foe. As fear spreads among the non-player houses due to the Night King's relentless advance southward, building alliances becomes crucial. The fate of Westeros hangs in the balance, and without the support of these houses, all hope may be lost. As long as the Wall stands, the White Walkers are contained. However, once the Wall falls, they will be unleashed upon Westeros, wreaking havoc as they march southward. The expansion introduces two new playable houses: House Targaryen and The Night's Watch. Players can embody iconic heroes such as Daenerys Targaryen with her three dragons, and Jon Snow. The map of Westeros is expanded to include new regions beyond the Wall. The expansion also introduces a new element of exploration to the game. Throughout the domains on both sides of the Wall, players will encounter various exploration tokens with unique effects. It is essential for players to collaborate in searching these domains for Dragonglass and Valyrian Steel. Each round begins with players receiving a report from the Rangers of the Night's Watch. These reports, represented by a deck of cards, reveal where the Night King and his army will strike next. This mechanic, along with the Night King's Ice Dragon, adds an element of suspense and strategy to the game, driving the movements of the Night King. The challenge of defeating the Night King requires seamless coordination among all participants. The ultimate outcome of their collective efforts will be clear-cut: either successfully eliminate the Night King within six rounds of gameplay, or face the catastrophic loss of Westeros.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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