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Base game
Firefly: The Game
Kritiku rating
Not rated—
- Published
- 2013
- Reach
- Known
- Players
- 1–4
- Play time
- 120–240 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Adventure
- Exploration
- Movies / TV / Radio theme
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Drafting
- Route building
- Direct conflict
- Trading & negotiation
- Dice rolling: Dice create swing and force you to adapt.
- Drafting: You pick from a shared pool and pass the rest along.
- Route building: You connect points on a map and defend the connection.
- Direct conflict: Players attack each other head-on.
Full publisher description
Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an alliance vessel. Travelling from planet to planet requires turning over full burn cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins. Game description from the publisher: In Firefly: The Game based on the popular Firefly television series created by Joss Whedon players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.
Criterion breakdown
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- Kritiku average
- Criterion
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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