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Base game
Famiglia
Kritiku rating
Not rated—
- Published
- 2010
- Reach
- Niche
- Players
- 1–2
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Humor
- Mafia
How it plays
No rules summary yet for this game.
Main mechanics
- Worker placement
- Deck / bag building
- Hand management
- Drafting
- Worker placement: You claim limited action spots before anyone else does.
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Prepare yourself for a fierce duel. Cleverly use the features of the four different families to snatch the most valuable gangsters away from your opponent. Your goal? To have the best gang at the end of the game. In Famiglia , the players collect gangsters with the goal of collecting the highest-valued gangsters. With the exception of the 0-value gangsters, a player normally needs two identical gangsters (same family and same value) to be able to take a gangster with the next highest value of the same family. When a player does this, they place one of the smaller gangsters from their hand into their play area. To get higher-valued gangsters faster, the player may use the special abilities of the different families at the cost of placing more gangsters in their play area. By doing so, a player may reduce their options and so must carefully plan these actions in order to end the game with the most influential gang.
Criterion breakdown
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Production
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