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Dungeon Raiders box art

Base game

Dungeon Raiders

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
3–5
Play time
20–30 min
Weight
Not enough ratings yet
Ratings
0

How it plays

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Main mechanics

  • Hand management
  • Action programming
  • Direct conflict
  • Hand management: Timing which card to spend is the core puzzle.
  • Action programming: You commit to moves in advance and watch them play out.
  • Direct conflict: Players attack each other head-on.
Full publisher description

In Dungeon Raiders each player takes the role of a different adventurer. You will have to join forces to survive the dungeon, but only one of you will get out with the most treasure and win the game. The dungeon is different each time you play, so its dangers like deadly traps and terrible monsters will always surprise you on your path to swag and riches. After pushing your luck to gain the most treasure, the adventurers will face the strongest and most horrendous boss monster! In this new release of Dungeon Raiders we have made major changes. The wound system no longer counts down from a wound total instead players will gain wounds as the day goes on. This has removed player elimination so no player is out of the game until the very end. The dungeon set up has also changed in this new edition. No longer do players have to shuffle half the face up into the half face down. It is now based on a separate dungeon deck that shows players which cards to have face up, and which cards will be face down. description from the publisher

Criterion breakdown

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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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