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Axis & Allies: Pacific box art

Base game

Axis & Allies: Pacific

Kritiku rating

Not rated

Published
2001
Reach
Niche
Players
2–3
Play time
240 min
Weight
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How it plays

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Main mechanics

  • Area control
  • Dice rolling
  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

From the publisher's website: Axis Allies Pacific is the second stand-alone game expansion to the Axis & Allies game system. In this game, three main powers (Britain, Japan, and the US) square off against each other against the backdrop of the Pacific ocean. Japan is trying to grow her empire, either through military might or by holding off the Allies long enough to consolidate her gains. The game adds a few new rules and a few new twists to the established A A game system. Naval bases and air bases turn small, meaningless islands into vital strategic holdings. Convoy zones allow a single submarine pack to cripple an economy. The Chinese forces, while limited, are hard to crush. Japan gets her kamikazes, but will it be enough to hold off the vast economic power of the USA?

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