/pic7705860.jpg)
Base game
The A.R.T. Project
Kritiku rating
Not rated—
- Published
- 2023
- Reach
- Niche
- Players
- 1–6
- Play time
- 40 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Dice
- Travel
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Co-operative
- Dice rolling
- Legacy & campaign
- Set collection
- Hand management: Timing which card to spend is the core puzzle.
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
- Legacy & campaign: The game changes permanently between sessions.
Full publisher description
You are part of the Art Rescue Team, with the aim of fighting against The White Hand , an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting? In the co-operative game The A.R.T. Project , you play together against the game. Each player draws two mission cards at the beginning of each round, then all players decide the order of the round. Your jerrycan reserves, weapons, allies, and clues are all held in common, and their management is essential. When you play a mission, you spend common resources and find clues that will be useful to everyone. Try to save seven works before the end of the mission deck... description from the publisher
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet