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Base game
Machiavelli
Kritiku rating
Not rated—
- Published
- 1977
- Reach
- Niche
- Players
- 4–8
- Play time
- 480 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Bluffing
- Negotiation
- Political
- Renaissance
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Direct conflict
- Action programming
- Dice rolling: Dice create swing and force you to adapt.
- Direct conflict: Players attack each other head-on.
- Action programming: You commit to moves in advance and watch them play out.
Full publisher description
Machiavelli recreates the historical situation of the fast developing and ever shifting balance of power struggle in Renaissance Italy. There are five major powers: The Republics of Florence and Venice, the Duchy of Milan, the Kingdom of Naples and the Papacy (which was a secular power in this era) along with 3 major foreign powers: Valois France, Hapsburg Austria and the Ottoman Turks. All of these states singly or in combination compete for control of the peninsula. Expanded by: Alea Magazine nº22 contained seven new scenarios for Machiavelli .
Criterion breakdown
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- Luck vs Skill
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- Player Interaction
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