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Base game
TAMSK
Kritiku rating
Not rated—
- Published
- 1998
- Reach
- Niche
- Players
- 2–2
- Play time
- 20 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Abstract Strategy
- Real-time
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Area control: Presence on the map decides who scores.
Full publisher description
The hexagonal board has several holes in it for the unique playing pieces. Each player uses sand timers as his pieces, and a turn is simply to move to an adjacent space, flipping the timer in the process. The number of times that each space on the board can be occupied is limited, but the more central spaces can have more traffic. The object of the game is simply to have any of your pieces movable when your opponent's pieces are either locked in place, or out of sand. This game was originally part of project GIPF .
Criterion breakdown
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- Kritiku average
- Criterion
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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