Back to Games
Bora Bora: Orange God Tiles box art

Expansion for Bora Bora

Bora Bora: Orange God Tiles

Expansion impact

—

 

Published
2013
Players
2–4
Play time
60 min
Reach
Known (via base game)
Evaluations
0
Themes:
Dice
Mechanics:
Area controlDice rollingAction programmingTile layingWorker placement

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
  • Action programming: You commit to moves in advance and watch them play out.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Content: 15 Orange God tiles (expansion can only be played with original Bora Bora game from Ravensburger) Place the Orange God tiles in the general supply next to the game board. At the beginning of phase A, if a player rolls two of the same number he receives one Orange God tile from the general supply. If he rolls three of the same number (i.e. the same number on all three dice), he receives two Orange God tiles. If a player rolls two or more of the same number but there are no Orange God tiles left in the general supply, he doesn't receive anything. Whenever a player places a die on an action card, he can use the Orange God tiles to turn his die 1 number up or down. The tiles then go back into the general supply. Note: the die number must be changed before the die is placed onto an action card. One die number can be changed per Orange God tile used. Also note, a die showing the number 1 cannot be turned down to a 6, and a die showing the number 6 cannot be turned up to a 1.

What this expansion brings

Loading…