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Dungeons & Dragons: Rock Paper Wizard – Fistful of Monsters box art

Expansion for Dungeons & Dragons: Rock Paper Wizard

Dungeons & Dragons: Rock Paper Wizard – Fistful of Monsters

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Published
2018
Reach
Niche (via base game)
Players
3–6
Play time
30 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Action programming
  • Direct conflict
  • Action programming: You commit to moves in advance and watch them play out.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Encounter all your favorite classic D D creatures, such as mimics, umber hulks, and beholders, in Rock Paper Wizard Fistful of Monsters . In this expansion for Rock Paper Wizard , a new threat has entered the mix: the wandering monster. Each wandering monster has its own unique ability that's capable of forcing a wizard to move around the board, lose gold, or even take an injury token. Wizards aren't totally defenseless, however. A stack of magical items, such as a Ring of Spell Storing and Wand of Fireballs, is located at the entrance to the cave. Use these in combination with spells to avoid the wandering monster and move into a scoring position while gaining the fewest injury tokens. If you don't, you're going to have the pay the cleric a sack of gold to heal you! Fistful of Monsters has a deeper box than the base game, which is required for play, so that you can store everything in one box.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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