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TOKYO METRO box art

Base game

TOKYO METRO

Kritiku rating

Not rated

Published
2018
Reach
Niche
Players
1–5
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Worker placement
  • Drafting
  • Area control
  • Auction & bidding
  • Tile laying
  • Worker placement: You claim limited action spots before anyone else does.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Area control: Presence on the map decides who scores.
  • Auction & bidding: Value is set by what players are willing to pay.
Full publisher description

In TOKYO METRO , players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities: Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through. Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation. Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use. With route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series! description from the publisher

Criterion breakdown

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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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