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Super Dungeon Explore: Caverns of Roxor box art

Expansion for Super Dungeon Explore

Super Dungeon Explore: Caverns of Roxor

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Published
2012
Reach
Niche (via base game)
Players
2–6
Play time
120 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Game description from the publisher: Into the Fiery Depths! Delve into the next level with Caverns of Roxor , the first major expansion to Super Dungeon Explore . Expand game play for both Hero and Consul players, and build your battle strategy with new monsters, heroes, and treasures. This expansion includes: 31 fully assembled Soda Pop Miniatures New Boss: Roxor, and his assistant, Rock Gut the Troll 3 New Heroes: Princess Ruby, Deeproot Scout, and Star Guild Scrapper New minions with unique treasure cards: Rock Tops and Fireflow Denziens

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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