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Tsukiji: Special Cards box art

Expansion for Tsukiji

Tsukiji: Special Cards

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Published
2017
Reach
Niche (via base game)
Players
2–4
Play time
20–30 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Trading & negotiation
  • Drafting
  • Set collection
  • Action programming
  • Trading & negotiation: Deals between players move the game forward.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

8 promo cards for Tsukiji, delivered as extras from Brazilian crowdfunding campaign and Argentinian preorders: Police officer (Keisatsu) Cat (Neko) Plunger (Suisoku) Refund (Modoru) Ice (Kori) Insomnia (Fumin-shoo) Rummage (Kichi) Pickpocket (Dorobo)

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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