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Multiuniversum: Project Cthulhu box art

Expansion for Multiuniversum

Multiuniversum: Project Cthulhu

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Published
2016
Reach
Niche (via base game)
Players
1–5
Play time
20–40 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Drafting
  • Route building
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Route building: You connect points on a map and defend the connection.
Full publisher description

The stars are right, and you know what that means! Scientists at CERN wanted to see whether Cthulhu actually exists somewhere in another universe. The effects of this research was obvious... Yes, our scientists have opened a portal to R'lyeh and bad stuff is coming through. Multiuniversum: Project Cthulhu , the first expansion for Multiuniversum , includes twenty new worlds full of Cthulhu that replace the original ones and bring in new mechanisms and risks. So what are we changing here? Portals: Every time you close a portal, you lose a bit of your sanity, which is represented by insanity cards. Insanity Cards: These cards are something new and nasty. As you close portals, you collect them and they are face down for most of the time. Museum Card: The museum is where the players can get some of their sanity back. You can interact with it to spend some of your insanity cards for various effects. Move: In addition to all the things you could do using action cards, you can also discard one to move to an adjacent transformer.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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