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Frostgrave: Second Edition – The Red King box art

Expansion for Frostgrave: Second Edition

Frostgrave: Second Edition – The Red King

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Published
2020
Reach
Niche (via base game)
Players
2–8
Play time
60–120 min
Weight
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Ratings
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How it plays

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Main mechanics

  • Dice rolling
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Fires rage throughout the Frozen City as an inhuman army pours out of the cracks between realities. In the distant past, a cabal of city elders sought to save their lives by making a pact with a demon prince...and now the Red King has come to collect what he is owed, claiming Frostgrave as his own. Many have already fled before the Red King's demonic hordes, while others seek to weather the storm, turning their bases into makeshift fortresses. The wizards of Frostgrave must choose: Do they stand and fight, or do they abandon this great repository of mystical knowledge to the ravages of unearthly fire? Frostgrave: The Red King is the first supplement designed for Frostgrave: Second Edition . In this sprawling, epic campaign, wizards will be pushed to their limits, fighting not only against one another and the perils of the Frozen City, but also against an invading army. As the Red King's power grows, the laws of magic and nature will start to bend. Can the wizards put aside their differences long enough to oppose this common foe, or will greed and mistrust doom them all?

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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