/pic1773948.jpg)
Expansion
Power Grid: Australia & Indian Subcontinent
Kritiku rating
Not rated—
How good an addition this is to Funkenschlag: EnBW
Your rating
—
Sign in to rate this expansion
- Published
- 2013
- Reach
- Under the radar (via base game)
- Players
- 2–6
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Economic
- Expansion for Base-game
- Industry / Manufacturing
How it plays
No rules summary yet for this game.
Main mechanics
- Auction & bidding
- Engine building
- Tile laying
- Auction & bidding: Value is set by what players are willing to pay.
- Engine building: Small early moves compound into a machine that does the work later.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
Power Grid: Australia/Indian Subcontinent is a pair of expansions for Power Grid ! Australia does not have a single connected power network. Only in the populated regions, mainly in the south east, are several cities connected to each other. Because of this, players may connect to any city for a connection cost that's generally higher than normal. Australia does not use uranium for its power production, but it does mine huge amounts of the material to sell to other countries. This offers a completely new game element, even for experienced Power Grid players! The Indian Subcontinent is always in danger of suffering huge power outages if the players increase their networks too quickly. Additionally, the players must buy their resources on a limited resource market, which does not always guarantee enough resources for all players.
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.