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Base game
Steam Works
Kritiku rating
Not rated—
- Published
- 2015
- Reach
- Niche
- Players
- 2–5
- Play time
- 90–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Industry / Manufacturing
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Drafting
- Tile laying
- Worker placement
- Drafting: You pick from a shared pool and pass the rest along.
- Tile laying: You build a shared or personal board tile by tile.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
Inventors and tinkerers abound in the Victorian era, harnessing the power of clockwork, steam, and electricks to build machines capable of anything to give glory to Queen Victoria! In the steampunk worker placement game Steam Works , you'll put your mechanics to work collecting components and power sources, then you'll literally build devices by assembling those sources and components. What's more, those devices in turn become action spaces for other players to use! Each player takes on an inventor persona with unique starting components or special abilities accessible only to themselves. But the heart of the game is in assembling modular component tiles into a device for other players to use. Sources may provide one or more of the three power types clockwork, steam, or Tesla-style electrickal power to the components connected to them, which in turn provide a wide range of effects for gaining resources, prestige points, or more component tiles. Devices start simple with just two components (one source and one component), but devices with three, four or more components will become possible as soon as the players assemble a device to let it be possible. Because of the modular mix-and-match nature of the components, the available action spaces vary widely from one game to the next, providing great replayability: each game players will create devices never seen before!
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