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Chaosmos: Mor'ls The Mimic box art

Expansion for Chaosmos

Chaosmos: Mor'ls The Mimic

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Published
2015
Reach
Niche (via base game)
Players
2–4
Weight
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How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Hand management
  • Dice rolling: Dice create swing and force you to adapt.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Exclusive alien miniature not contained in retail copies of Chaosmos . Comes with miniature, alien sheet and power tokens for the campaign mode. He doesn't have a native planet and his alien power lets him copy other alien's powers! After the aliens have been dealt to the players, Mor'ls collects the unused alien and puts them in front of him face up. At the start of his turn he activates one alien and puts it face down. For the reminder of the turn he can use the powers of that alien. Next turn, he chooses a different alien and puts it face down using that power instead... He must use all the powers before he can refresh all of them.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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